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Bittersweet Birthday
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Devlog
Publisher & Release Window!!
June 10, 2024
by
World Eater Games
8
What up peeps, we've got some really cool announcements to share! The first is that Dangen Entertainment will be publishing Bittersweet Birthday for PC and consoles! They'll also handle the Spanish an...
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February update: Memories preview
March 02, 2022
by
World Eater Games
7
Quick note: We've been doing updates on our Indiegogo campaign for a couple of months now but just realized we can push updates here since we somehow have a decent following (thanks for that lol!) Her...
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Small demo fixes!
September 22, 2021
by
World Eater Games
7
Hi everyone! we're still hard at work managing several post-campaign shenanigans (mostly management stuff), that's why we've been a bit radio-silent these past couple of days. Nevertheless, everything...
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WE REACHED OUR FUNDING GOAL!!!
September 10, 2021
by
World Eater Games
14
WE DID IT!! WE REACHED 108%!!! It feels so unreal to have actually reached this milestone π, thanks to everyone that helped us by donating, spreading the word, or simply enjoying what we had in sto...
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HowTo: Painless Translations in Godot
August 25, 2021
by
World Eater Games
16
Yo, what's up! We've been a bit busy lately with the ongoing campaign, but we figured it's about time we made another HowTo post, this time: TRANSLATIONS!! (cue the fanfare) Now, I'm gonna do a quick...
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The Indiegogo campaign IS LIVE!!!
August 09, 2021
by
World Eater Games
9
#crowdfunding
WE'RE LIVE BABY!!!! We're extremely happy to announce that Bittersweet Birthday's Indiegogo campaign has officially started!! We're also throwing in a nice game update, which includes: Several small b...
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Some exciting announcements!!
July 31, 2021
by
World Eater Games
11
#update, #indiegogo
Hey everyone, after a lot of time, planning and organization (and don't forget the tears π₯²), we have some big announcements to make: Our Indiegogo campaign will launch on: ππAUGUST 9ππ!...
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Maintenance update
May 17, 2021
by
World Eater Games
8
Hey everyone, we noticed there were some minor bugs present in the current version, so we're launching this small fix that should hopefully fix most of them. Most of them were related to the pause men...
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Quick bugfix updates!!
March 28, 2021
by
World Eater Games
7
Oh my, some bugs managed to slip past our tests into the last IWOcon demo π Several issues should be fixed by this release: Entering some maps while rolling no longer soft-locks you. Fixed an issue...
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IWOcon Demo!
March 26, 2021
by
World Eater Games
9
Hey everyone! It's been a while! As some of you might have seen, we are participating in IWOcon 2021 ! It's all thanks to Pineapple Works , who managed to get us in. Additionally, they are helping us...
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HowTo: A Simple Dialogue System in Godot
February 25, 2021
by
World Eater Games
35
#Godot, #dialogues
Sup y'all, long time no see! Our last devlog seems to have sparked quite a lot of interest in how we've built our game, so we though why not give it another go? Meet: The Dialogue System! Let's face i...
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Our first month on itch
February 02, 2021
by
World Eater Games
10
#roadmap, #update, #crowdfunding
Yo what's up, just wanted to give you guys a quick update on how things are shaping up. First of all, thank you so much for all the outstanding support we've received so far!!! It really means the wor...
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HowTo: Drawing a metric ton of bullets in Godot
January 10, 2021
by
World Eater Games
65
#Godot
Small updates as of January 12: References to Image updated to the Texture type, as this is the type we are actually using in our examples. Drawing logic can probably be simplified by using an Anima...
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